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2014-01-02_00003

Starpoint Gemini 2 Update v0.7011

 

The space simulator, Starpoint Gemini 2, receives some important updates as it’s now in its beta stage and closer to full release with the main changes being the collision detection system as it’ll no longer be possible to just pass through certain objects. The focus before was on learning the controls and mastering the navigation and combat systems, and now all of that changes with a more functional collision detection system. Check out the official release info below:

STARPOINT GEMINI 2 – TIME TO START BUMPING INTO THINGS

Today the easy ride for Starpoint Gemini 2 players comes to an end! Newly released update engaged physics model and integrated collision system. It is time to pilot your starship with greater care than ever. Another important feature added in this update is automatic subscription for mods through Steam workshop. Community members already created a number of additional elements for the game and deploying them is now easy and quick.

Highlighted changelist for update v0.7011:
• Integrated physics system
• Functional collision system for asteroids and many other objects
• Many bug fixes that caused occasional memory leaks
• Fixed glitches in freelance missions
• Improved material editor for importing custom models
• Added several global events linked to specific structures
• Power redistribution panel now has a few snap position for quick use
• Optimized part of VFX textures to make the game demand less video
memory

Complete list of all changes and additions can be found on this link:
http://steamcommunity.com/gid/103582791434163174/announcements/detail/1513519379838069129

HOMEPAGE: http://www.starpointgemini.com
FACEBOOK: https://www.facebook.com/StarpointGemini2
TWITTER: https://twitter.com/StarpointGemini
STEAM PAGE: http://store.steampowered.com/app/236150

 

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