
Comprehensive Guide to Hobbit: Kingdoms of Middle Earth Gear
Ever since upgrading gear was possible there have been a slew of new gear that you can win and it’s been fun attempting to acquire all the new gear and see what benefits they provide. And I was recently asked about a comprehensive guide to the Hobbit: Kingdoms of Middle Earth gear. Gear is of course used to provide buffs to heroes, and equipping the right gear for the right situation can make the difference between a victory and a loss. Before I get to that it’s necessary to mention the recent update that directly impacts heroes, and a recent event that gave the opportunity to win complete gear sets in addition to great prizes. Here’s the list of changes for the 10.3 update:
- Introduces Legendary Heroes – Epic heroes can command an additional amount of tactical troops with normal troop limit
- Legendary Heroes can be further upgraded with books and legendary pages
- Chat has been enhanced
Being able to add tactical troops as separate from normal troop limit is a huge change, and this comes with a visual update on the troop select screen as there’s a limit for normal troops but an additional bar segment that can only be filled with tactical troops. And a new category as been added in the Sage’s Tower on the Relics tab called Hero. This keeps track of how many Legendary Pages you’ve acquired to upgrade your heroes to their new versions. I haven’t acquired any Legendary Pages yet so I’ll have to post an update once that becomes available to me.

Now, I’ve written guides on how to construct and how to upgrade gear, and so this one will get in-depth with the actual boosts the different equipment provides. Again, gear can either be a sword, shield, cloak, amulet or ring. Currently I do not own every piece of gear available so the table will be updated as more becomes available to me but it will be enough to at the very least give a general understanding of the benefits of gear. So here are all the main buffs and debuffs related to gear:
- Life – increases Life of all troops
- Attack – Increases Attack stat for all troops
- Speed – Increases marching speed of troops
- Load – Increases total load of troops
- Troop Limit – Increases hero’s overall troop limit
- Foe LF – Reduces Life of enemy troops
- Foe ATK – Reduces Attack stat for enemy troops
All of the changes to these stats from buffs and debuffs are by percentages, and different gear affect different troop types in unique ways. Also when legendary gear is equipped to a specific hero, additional buffs and debuffs are activated. Calculating the percentage increase for a particular buff is the stat number divided by 100 for one piece of gear, and when multiple pieces of gear affect the same stat the percentages are just added together. For example, a sword that has 600 Life increases life for all troops by 6%, and if you add a cloak that has 100 Life, the total increase is 7% (6%+1%). Of course you don’t have to calculate this yourself since you can equip and unequip gear as much as you like to just see the results, and the below screen can be found by selecting your Great Hall then the Heroes tab, select a hero and then Details.
You can create Miner’s Gear (Amulet, Shield, Ring or Cloak) and Trader’s Gear (Shield, Amulet, Shield, Ring or Cloak), and the latter occasionally has additional attributes that can be unlocked by enhancing. So one Trader’s Weapon might have an additional attribute that increases attack while another has one that increases speed. Both types of gear can be equipped to heroes on any level while some gear has a minimum required level before it can be equipped. It’s good to mix and match based on your style of play so you get the best results. Without further ado, here’s a list of gear with Speed, Load, Foe LF, and Foe ATK as percentages, and numbers in gold representing buff from enhancement or an enhancement can increase that number:
Name | Life | ATK | Speed | Load | Troop | Foe LF | Foe ATK | Enhance |
---|---|---|---|---|---|---|---|---|
Miner's Amulet |
100 | 100 | 0 | 0 | 0 | 0 | 0 | N |
Miner's Shield |
200 | 0 | 0 | 0 | 0 | 0 | 0 | N |
Miner's Ring |
100 | 100 | 0 | 0 | 0 | 0 | 0 | N |
Miner's Cloak |
0 | 100 | 0 | 0 | 100 | 0 | 0 | N |
Trader's Weapon |
100 | 500 | 0 | 0 | 0 | 0 | 0 | Y |
Trader's Amulet |
300 | 300 | 0 | 0 | 0 | 0 | 0 | Y |
Trader's Shield |
500 | 100 | 0 | 0 | 0 | 0 | 0 | Y |
Trader's Ring |
300 | 300 | 0 | 0 | 0 | 0 | 0 | Y |
Trader's Cloak |
0 | 300 | 0 | 0 | 300 | 0 | 0 | Y |
Wartorn Champion's Band |
200 | 200 | 0 | 0 | 0 | 0 | 0 | Y |
Mystic King's Eye |
400 | 400 | 0 | 0 | 0 | 4 | 0 | Y |
Mystic King's Sabre |
0 | 800 | 0 | 0 | 0 | 4 | 0 | Y |
Mystic King's Targe |
800 | 0 | 0 | 0 | 0 | 4 | 0 | Y |
Mystic King's Strand |
400 | 400 | 0 | 0 | 0 | 4 | 0 | Y |
Mystic King's Mantle |
4 | 400 | 0 | 0 | 400 | 4 | 0 | Y |
Nomad's Rider's Dagger |
0 | 600 | 4 | 4 | 400 | 0 | 0 | Y |
Nomad's Rider's Pendant |
300 | 300 | 4 | 4 | 400 | 0 | 0 | Y |
Nomad's Rider's Guard |
600 | 0 | 4 | 4 | 400 | 0 | 0 | Y |
Nomad's Rider's Circlet |
300 | 300 | 4 | 4 | 400 | 0 | 0 | Y |
Nomad's Rider's Shawl |
0 | 300 | 4 | 4 | 300 | 0 | 0 | Y |
Artisan's Amulet |
300 | 300 | 1 | 0 | 0 | 0 | 0 | Y |
Beheader Sword |
0 | 800 | 2 | 0 | 0 | 0 | 0 | Y |
Axe Thrower's Weapon |
200 | 1000 | 1 | 0 | 0 | 0 | 0 | Y |
Cursed Watcher's Buckler |
700* | 100 | 0 | 0 | 0 | 0 | -2 | Y |
Cursed Watcher's Loop |
400* | 400 | 0 | 0 | 0 | 0 | 0 | Y |
Cursed Watcher's Disguise |
0* | 400* | 0 | 0 | 400 | 0 | 0 | Y |
The Spirit |
700* | 700* | 0 | 0 | 0 | 0 | 0 | Y |
Mark of the Void |
600 | 600 | 0 | 4 | 0 | 0 | 0 | Y |
Tower of the Void Shield |
1200* | 0 | 0 | 0 | 0 | 0 | 0 | Y |
Amulet of the Elven Elder |
800 | 800 | 0 | 0 | 0 | 1 | 0 | Y |
Adorned Ring |
700 | 700 | 2 | 0 | 0 | 0 | 0 | Y |
Defender of the Ainulindale |
1200 | 200 | 0 | 0 | 100 | 0 | 0 | Y |
Smaug's Pilfered Weapon |
200 | 1200 | 0 | 0 | 0 | 0 | 0 | Y |
Smaug's Pilfered Cloak |
0 | 700 | 0 | 1 | 120 | 0 | 0 | Y |
Smaug's Tooth |
800 | 800 | 0 | 2.3 | 940 | 0 | 0 | Y |
The Veil |
0 | 1000 | 0 | 0 | 1000 | 26.3 | 6.9 | Y |
Radagast's Staff |
150 | 1700 | 8 | 8 | 50 | 0 | 0 | Y |
*Enhancement Unlocks are 2%,1%,2%, 8%
Again, this list will be updated as I acquire more gear. Do you have additional gear that you don’t see on the list? Let me know.
10 comments
chuck - November 8, 2014 7:11 AM
How do some players get there attack and life of there hero over 100k
Kareem Ali - November 8, 2014 1:26 PM
Hi, I don’t have a hero with those stats over 100k yet but you’ll have to upgrade your hero to level II by collecting Legendary Pages and then exchanging them in the Sage’s Tower under the Relics tab. This will increase your hero’s stats a lot plus you’ll have to keep upgrading and enhancing your gear. Here’s a guide to upgrading gear http://hulkingreviewer.com/home/upgrading-gear-hobbit-kingdoms-middle-earth/
Nickick - November 1, 2014 2:14 PM
Do you know if you’re able to get and use a Legendary Book II before you get and use a Legendary Book I?
Thanks!
Kareem Ali - November 1, 2014 10:10 PM
I have a legendary book II for one of my heroes and I haven’t been able to use it without using a Legendary Book I first. Since they both cost the same number of pages I suggest purchasing Book I first
Jay - October 10, 2014 7:36 AM
i won a 245 glory yesterday and im a noob
Kareem Ali - October 12, 2014 7:59 AM
Congrats! Which hero did you use it on?
Henrik - August 25, 2014 7:48 AM
Heros glory ?
Kareem Ali - August 25, 2014 8:54 AM
Yes, when you use it your hero’s level is instantly raised to level 240. It has to be won and it’s available in the shop at times. There are also items you could win or find in chests that raise your hero’s level by one.
Henrik - August 22, 2014 8:56 PM
If your hero is lev.215 0/4300 getting no Xp ?
Kareem Ali - August 23, 2014 3:50 PM
Hi, thanks for visiting. You’re at the level where you won’t earn XP through regular battles. You’ll need to use Hero’s Glory and the like to level up at this point